Greetings from your A&S Coordinator. This year at the Siege of Castle Theo d’Ore III A&S will be a Challenge A&S as in Challenges will be made in the next week or so and if you wish to take up the challenge please advise the challenger that you will be the challengee. The Challenger will then bring a prize for the person who best meets that challenge.
RULES FOR ISSUING AN A&S CHALLENGE:
1. Inform the A&S Coordinator (me, Mistress Bess Darnley) you are issuing a challenge as often I am the first person people go to for questions and I can get them answered faster smile emoticon
2. Think up a Challenge.
3. Be willing to judge any and all entries
4. Bring a PRIZE for your chosen winner
5. Documentation, or not is up to you. It is your challenge.
By issuing a challenge, this does not prevent you for taking up a challenge or as I like to say be a Challengee for a Challenger, but of course you can not do your own Challenge.
The plan is to have a list of entries and that the people entering (Challengees) have their entry in their camp and the Challengers must go around and judge & visit those camps.
LIST OF A&S CHALLENGES: (this list will be updated as challenges are added)
1. Gameskeeper: Make a period game we can play at the event
2. Princess Etheldreda:. Make something your persona would wear that you have never made before. Explain what you learned in the process. Documentation is not necessary.
3. Sir Gareth: Wood Working Challenge, make something useful in the SCA using no nails or screws.
4. Mistress Gwenhwyfar: Create a tapestry that might hang in your castle, pavilion, or encampment. Should be a period scene, but not necessarily a medieval recreation of an actual piece.
5. Mistress Briana: Learn and teach 1 period dance for the event.
6. Lady Catriana le Fey of Airley: Best Period-Looking Coverup for a Mundane Item
7. Baroness Isobel: Make a functional, period household item or tool, something that would be part of your persona’s daily life… for example a sewing needle, or a pottery bowl, or a chair. Some documentation for the item should be provided, e.g. information about an original artifact or a picture of the item, but not formal written documentation
8. Magister D’Unstable: The entrant must try something outside their comfort zone. Either using a new-to- them skill, or something they have not before attempted. It should have some period precedent, but could easily be a design of original form, as if the maker was solving a problem or meeting a need as a craftsperson living in our period might plausibly do. Only documentation would be What? When? Where? How? & Why? especially if the product looks period but was made using modern methods…
9. Lady Mergriet Van Wijenhorst: Create a food item that you could have plausibly made (or bought) in our time period that you could travel with and eat later, be it on a war campaign, on a hunting trip or simply to consume after a long hard days work. This can be ready to consume as is, or only needing minimal preparation before hand. You will only need simple documentation on what the item is, how long you would expect it to keep and anything further you would like to say about it. Double cool is if we could prepare/taste it on site.
10. Prince’s A&S Champion’s Challenge ( Lady Katherine Murray): Hear this call to create an A&S project with another member of your canton, barony, or principality, that shows a real effort to combine your strengths into a collaboration. Your collaboration may be a combination of similar talents and skills to culminate in a supreme project in a single field, or you may create a collaboration with very different skills that take you to level you could not have achieved on your own.